[sldev] Re: Infastructure vis a vis sim infastructure particularly
open space sims
Gordon Wendt
GordonWendt at gmail.com
Wed Oct 29 00:23:39 PDT 2008
<upthreading>
One of the issues that has been somewhat adressed but keeps coming up is the
idea of hard coding limits in. That has recieved a we'll look into it from
Jack but it seems that although everyone has a different idea of what those
limits would be that's an interesting thought. Of course that woudl require
technological and possibly physical changes which is why it has recieved the
response it has I think but it's an intresting idea.
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