[sldev] Sim Size Limits?

Argent Stonecutter secret.argent at gmail.com
Thu Oct 30 05:16:26 PDT 2008


> I think it was just an arbitrary power of 2: 128 was too small and  
> 512 was too big.

512 isn't too big.

1024 would have been about right.

Imagine a more open, less cramped Second Life.



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