[sldev] maint-render-10 crashes at launch, can't create texture

azdel slade secondloop at gmail.com
Mon Sep 1 15:37:17 PDT 2008


hi,

i'm trying to run maint-render-10 after a successful compile and
build, but it fails with an error. running the downloaded client
1.20.15 works fine. but i have a new EVGA nvidia 9500 gt and it gives
me an error that the card is unrecognized.

looking at the error log, i thought it might help if i added the regex
for my card to the gpu table, but it didn't. so attached is the proper
regex for this card. is there a jira report where i should add this
patch? or should i make one?

here's the relevant part of the log. i tried setting my card's class
to 0, 1, and 2, but it still has the same error every time. the card
has 512mb of memory, but the log always says its setting max memory to
128mb and texture memory to 96mb and then it crashes. any idea how to
fix this?

The error message says "creategl texture failed to make texture" and
then it exits.

2008-09-01T06:45:27Z WARNING: LLFeatureList::addFeature:
LLFeatureList::Attempting to add preexisting feature
Disregard128DefaultDrawDistance
2008-09-01T06:45:27Z INFO: LLFeatureManager::loadGPUClass: GPU is
NVIDIA GeForce 9500GT
2008-09-01T06:45:27Z INFO: LLFeatureManager::applyBaseMasks: Setting
GPU Class to Class0
2008-09-01T06:45:27Z INFO: LLFeatureManager::applyRecommendedSettings:
Applying Recommended Features
2008-09-01T06:45:27Z INFO: LLFeatureManager::applyBaseMasks: Setting
GPU Class to Class0
2008-09-01T06:45:27Z WARNING: LLFeatureManager::applyFeatures: AHHH!
Control setting RenderNightBrightness does not exist!
2008-09-01T06:45:27Z INFO: LLViewerImageList::updateMaxResidentTexMem:
Total Video Memory set to: 128 MB
2008-09-01T06:45:27Z INFO: LLViewerImageList::updateMaxResidentTexMem:
Available Texture Memory set to: 96 MB
2008-09-01T06:45:27Z INFO: viewer_windows_exception_handler: Entering
Windows Exception Handler...
2008-09-01T06:45:27Z INFO: LLAppViewer::handleViewerCrash: Handle
viewer crash entry.
2008-09-01T06:45:27Z INFO: LLAppViewer::handleViewerCrash: Creating
crash marker file C:\Documents and Settings\Administrator\Application
Data\SecondLife\logs\SecondLife.error_marker

the entire log is attached as well.

i added in the ui elements for stereoscopic mode. i don't think this
caused the crash. but i am trying to run it on a different machine
from the one it was compiled on, because parallels mac doesn't support
SL anymore and that's where i'm compiling. i'm still trying to update
the patch from umich for stereo to apply to a recent maint-render
build.

any help would be awesome.

thanks,

 azdel
-------------- next part --------------
A non-text attachment was scrubbed...
Name: gpu_table.txt.9500gt.patch
Type: application/octet-stream
Size: 540 bytes
Desc: not available
Url : http://lists.secondlife.com/pipermail/sldev/attachments/20080901/23827189/gpu_table.txt.9500gt.obj
-------------- next part --------------
A non-text attachment was scrubbed...
Name: SecondLife.log
Type: application/octet-stream
Size: 10031 bytes
Desc: not available
Url : http://lists.secondlife.com/pipermail/sldev/attachments/20080901/23827189/SecondLife.obj


More information about the SLDev mailing list