[sldev] maint-render-10 crashes at launch, can't create texture

Robin Cornelius robin.cornelius at gmail.com
Mon Sep 1 23:44:15 PDT 2008


azdel slade wrote:
> hi,
> 
> i'm trying to run maint-render-10 after a successful compile and
> build, but it fails with an error. running the downloaded client
> 1.20.15 works fine. but i have a new EVGA nvidia 9500 gt and it gives
> me an error that the card is unrecognized.

You can add new cards to the gpu_table.txt if its not already listed but
this could also be the symptom of not having the data files available.

> The error message says "creategl texture failed to make texture" and
> then it exits.

> 2008-09-01T06:45:27Z WARNING: LLFeatureManager::applyFeatures: AHHH!
> Control setting RenderNightBrightness does not exist!

^^^^^ is important to. to me it looks like your artwork is not the
correct version and/or the .xml files with various viewer data are
incorrect (some are contained within the artwork bundle).

Ensure the artwork you are using matches the version in doc/asset_urls.txt.

What build environment is this Visual Studio/Linux etc?

Ac


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