[sldev] Question: Replacing current group chat with XMPP?
Argent Stonecutter
secret.argent at gmail.com
Sun Sep 7 11:05:53 PDT 2008
On 2008-09-07, at 12:05, Joe Miller wrote:
> As I indicated in a blog reply, we did design SLim to support SL group
> channels and proximal voice channels, both of which are fairly unique
> communication abstractions for Second Life. And, you'll see
> support for
> both in a later release of SLim. As you and others have pointed
> out, it
> would be possible to create an XMPP client-side gateway to support
> external IM systems, but without an easy way to handle large group
> channels.
Neither group channels nor voice are essential for business in SL.
Simple 1:1 communication, to handle customer support, IS essential,
and lack of the ability to contact individual customers offline
through a simple protocol that can be run through firewalls and
proxies has long been a sore point.
Does SIM/SIMPLE satisfy that, or is it dependent on a rich IP
environment with support for UDP and reverse connections on arbitrary
ports?
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