[sldev] Question: Replacing current group chat with XMPP?

Argent Stonecutter secret.argent at gmail.com
Sun Sep 7 11:05:53 PDT 2008


On 2008-09-07, at 12:05, Joe Miller wrote:
> As I indicated in a blog reply, we did design SLim to support SL group
> channels and proximal voice channels, both of which are fairly unique
> communication abstractions for Second Life.  And, you'll see  
> support for
> both in a later release of SLim.  As you and others have pointed  
> out, it
> would be possible to create an XMPP client-side gateway to support
> external IM systems, but without an easy way to handle large group  
> channels.

Neither group channels nor voice are essential for business in SL.  
Simple 1:1 communication, to handle customer support, IS essential,  
and lack of the ability to contact individual customers offline  
through a simple protocol that can be run through firewalls and  
proxies has long been a sore point.

Does SIM/SIMPLE satisfy that, or is it dependent on a rich IP  
environment with support for UDP and reverse connections on arbitrary  
ports?



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