[sldev] Question: Replacing current group chat with XMPP?

Edward Artaud edward.artaud at gmail.com
Sun Sep 7 12:36:20 PDT 2008


I have to agree with Argent here, the point that this discussion is
surfacing is that the need and desire for interoperability with XMPP
based chat such as GTalk is generally perceived as being more pressing
than the group and proximity use cases, even and especially for
business use.  I think that there must be some understanding of that
at the Lab, which is why SLim was positioned in the way that it was in
the blog post.  One very simple way of expressing this (as a feature
not necessarily in implementation), would be to provide an "Offline IM
to GTalk" (or whatever other IM system) feature to complement the
"Offline IM to Email" feature.

The SIP stuff is nice, but until I can have set Vivox to ring me up on
a Cisco 7900 phone on my office desk, I'm not sure it's going to be
integrated into the work experience.

Ed

On Sun, Sep 7, 2008 at 11:05 AM, Argent Stonecutter
<secret.argent at gmail.com> wrote:
> On 2008-09-07, at 12:05, Joe Miller wrote:
>>
>> As I indicated in a blog reply, we did design SLim to support SL group
>> channels and proximal voice channels, both of which are fairly unique
>> communication abstractions for Second Life.  And, you'll see support for
>> both in a later release of SLim.  As you and others have pointed out, it
>> would be possible to create an XMPP client-side gateway to support
>> external IM systems, but without an easy way to handle large group
>> channels.
>
> Neither group channels nor voice are essential for business in SL. Simple
> 1:1 communication, to handle customer support, IS essential, and lack of the
> ability to contact individual customers offline through a simple protocol
> that can be run through firewalls and proxies has long been a sore point.
>
> Does SIM/SIMPLE satisfy that, or is it dependent on a rich IP environment
> with support for UDP and reverse connections on arbitrary ports?
>
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