[sldev] libpurple implementation?
SignpostMarv Martin
me at signpostmarv.name
Sat Apr 18 22:47:45 PDT 2009
When this topic has been brought up on the OpenSim mailing list/IRC, the
basic gist of the replies was "looks useful, but has licensing issues".
Don't know if the same licensing issues apply to LL's usage as OpenSim
usage.
~ Marv.
Feilen wrote:
> I've never actually used this system before, but I had an idea-
>
> Wouldn't it be possible to implement libpurple, a lib for
> instant-messenger clients, into the SL im system to allow for ingame IMing?
> It would make it more convenient than constantly switching out whenever
> you're messaged.
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