[sldev] libpurple implementation?

SignpostMarv Martin me at signpostmarv.name
Sat Apr 18 22:47:45 PDT 2009


When this topic has been brought up on the OpenSim mailing list/IRC, the 
basic gist of the replies was "looks useful, but has licensing issues".

Don't know if the same licensing issues apply to LL's usage as OpenSim 
usage.


 ~ Marv.

Feilen wrote:
> I've never actually used this system before, but I had an idea-
>
> Wouldn't it be possible to implement libpurple, a lib for 
> instant-messenger clients, into the SL im system to allow for ingame IMing?
> It would make it more convenient than constantly switching out whenever 
> you're messaged.
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