[sldev] "parcel" media should include the ability to set local host, at least in a HUD instance

Celierra Darling Celierra at gmail.com
Tue Aug 18 21:24:35 PDT 2009

To support being able to pass media URLs to agents without an associated
parcel, I'd direct attention to the spin-off issues (SVC-4272, -4273, or
-4274; I think *SVC-4273 <http://jira.secondlife.com/browse/SVC-4273>* is
most relevant here).  That did look useful, but it was a bit of a hack, and
it probably would have been only a matter of time before the lack of that
parcel check would have caused trouble or at least annoyance (ex. something
scanner-based radiating into adjacent parcels accidentally, perhaps).  But I
hope they do turn around and provide one of those better suggestions in its

On Tue, Aug 18, 2009 at 7:05 PM, mitch at mckenzie.ws <mitch at mckenzie.ws>wrote:

> Hi Lawson,
> I had a hud that does alot of what you are talking about, even had a way
> to implement it that avoided silly parcel limitations by using a single
> antenna in the sim to make the media call to the agent, not the parcel,
> but then Soft Linden decided to kill it off and call it a "Bug" after
> several years in active use on the main grid with out a single
> compliant. You can see the nasty history here:
> http://jira.secondlife.com/browse/SVC-4133  ... They decided it could be
> used to harvest I.P.s even though the current parcel system allows for
> simple I.P. harvesting just as it sits today.
> I still have some levels of functionality available, but not near the
> simplicity for users as it was before they killed it off.Hollar and I
> will show you my examples in world..
> Media Hax
> Lawson English wrote:
> > Lawson English wrote:
> >
> >> I think the problem is that there's no way for a non-land-owner to SET
> >> the url in the first place.
> >>
> >>
> >>
> >
> > Just to clarify: right now,  you need to have the ability to set the
> > parcel media URL. When people start producing custom plugins for the
> > media plugin API, that limitation will still exist, as far as I can tell.
> >
> > What is needed is a way for someone to be able to set a media URL or
> > plugin equivalent that is independent of the parcel media URL.
> >
> > The private URL could be directed to a localhost server, or to a private
> > server, or whatever.  With a bit of clever hacking, it MAY be possible
> > to integrate existing/future collaboration tools into SL that work
> > independently of the parcel media. FOr example, if a group of people
> > want to play multi-person tic-tac-toe in a HUD, there should be a way
> > for them to privately arrange a URL or other connection to a central
> > server or to each other, independently of there ability to set the
> > parcel media URL.
> >
> > ALong those lines, it would be valuable for businesses to individually
> > set a URL for each person interacting with a prim. That way, several
> > different webpages, plugins, etc could be used, each directed to a
> > specific avatar. Personalized tech support would be possible this way,
> > for example.
> >
> >
> > Of course, the ultimate implementation of this idea would be
> > Croquet-on-a-HUD, which might actually be doable with the new media
> plugin:
> >
> > http://www.youtube.com/watch?v=NLMkc7sI2-w
> >
> >
> >
> > Lawson
> > _______________________________________________
> > Policies and (un)subscribe information available here:
> > http://wiki.secondlife.com/wiki/SLDev
> > Please read the policies before posting to keep unmoderated posting
> privileges
> >
> >
> >
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated posting
> privileges
-------------- next part --------------
An HTML attachment was scrubbed...
URL: http://lists.secondlife.com/pipermail/sldev/attachments/20090819/172c73d9/attachment.htm 

More information about the SLDev mailing list