[sldev] [ogpx] Snowglobe on OpenSim grids
Teravus Ovares
teravus at gmail.com
Sun Dec 13 11:14:49 PST 2009
The issue with this approach is SLurls are not currently multi-grid
friendly either.. they assume SecondLifeGrid.
Regards
Teravus
On Sun, Dec 13, 2009 at 1:53 PM, Joshua Bell <josh at lindenlab.com> wrote:
> On Thu, Dec 10, 2009 at 10:55 PM, Dzonatas Sol <dzonatas at gmail.com> wrote:
>>
>> Wouldn't it be better if the map was a LLMediaPlugin. That way each map
>> window can be customized to a grid. That would also mean each grid would
>> load it's own viewer plugin.
>
> I would take this one step further:
>
> The map is a service provided by a grid, or region-domain in VWRAP parlance.
> It should have no dependency on the agent domain. It serves to consume and
> produce location identifiers into the grid which - should be URLs, e.g.
> "given a friend's SLurl, show it on the map", "generate a SLurl for a
> location so I can initiate a teleport to it".
>
> I would posit that this could be implemented entirely as a web page hosted
> via a generic web context provider in a viewer - no need for a specific
> plugin. The region domain would provide a standardized cap which is actually
> a web page a la slurl.com, which generates URLs the viewer can act on (e.g.
> to initiate teleport).
>
> If there does need to be agent domain/region domain interaction (E.g.
> "highlight my friends on the map") then there would need to be some
> VWRAP-ish negotiation, e.g. the agent domain(s) of your friends provide caps
> that you can pass on to the region domain map service.
>
>
>
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