[sldev] Script/Parcel/Memory Limits - Memory Limit Configuration

Peter Leonard/Dante danteferret at gmail.com
Wed Dec 16 23:58:55 PST 2009


In fact. I think this is an example where Script Limits will break content.
Imagine all the regions out there that use Object Bonus to pile all there
stuff into a few small parcels. These regions will be destroyed even though
it is legitimate use!

On Thu, Dec 17, 2009 at 2:54 AM, Peter Leonard/Dante
<danteferret at gmail.com>wrote:

> Just look at region Object Bonus. This is an example where a dynamic system
> is already in use and works.
>
> Object bonus allows EMs and the EO to allocate empty buffer parcels in
> order to give other parcels more prims.
>
> With object bonus on there is the posibility to rez more prims then the sim
> allows and have the sim return random objects, yet it works, and LL chose to
> give the estate staff the choice. Why can we not do this with script limits
> as well?
>
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