[sldev] Script/Parcel/Memory Limits - Memory Limit Configuration
Argent Stonecutter
secret.argent at gmail.com
Thu Dec 17 03:17:28 PST 2009
On 2009-12-17, at 02:01, Ambrosia wrote:
> Just to make a few things clear about memory limits and how they work:
>
> * 300mb will be divided between land and avatars in each sim. Fixed
> size per avatar, and per square meter.
This is the bit that I think is an issue. It should permit
overcommitment for small parcels, by some scaled percentage, so long
as the sim as a whole is below (say) 75% of the limit.
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