[sldev] Script/Parcel/Memory Limits - Selling objects that are containing scripts in future?
Tigro Spottystripes
tigrospottystripes at gmail.com
Sat Dec 19 14:22:52 PST 2009
I don't see any reason memory usage would need to be private, prim count
isn't.
Not all vendor and webmalls list things like prim count in an specific
field, do they? Sellers that want to brag about their products' memory
usage (or just be honest) can simply write it in the product description
in cases where there isn't an specific field for it.
Though inworld venders that rez the product for browsing might not have
the rezzed product fully working, specially in cases where it's just for
display and not trying it out (some stores might be trying to save sim
resources to all the vendors they have in place and have the products
deactivated ont he vendors that do display the product live)
Imaze Rhiano escreveu:
> Charlie Pegwell kirjoitti:
>
>> So, I fail to see the problem with this.... at least until we really can
>> see the actual usage with the tools.... and then maybe we can argue with
>> added knowledge....
>>
>> As for dynamic allocations....... If we did that, then why not do same
>> with prim limits ? Heh, this was probably argued before my time....
>> but clearly we manage ok within the prim limits set, so we can probably
>> cope with script limits per parcel too......
>>
>>
> Ya! That is interesting question. I guess people have used to fixed
> primitive limits - but not yet used to thinking about fixed memory.
>
>> I do have one question, which I may have missed answers to before.....
>> How will a resident who has 23k left in their parcel know which of the 5
>> different security devices will run without issue on their parcel ?
>> Will we be able to see the memory usage somehow before purchase ? Or
>> will we/they have to rely on an honest vendor who is clearly stating
>> memory use on their packaging ?
>>
>>
>>
> And that is REALLY good question! Currently how primitive counts
> checking is done is that honest vendors allow us to count primitives by
> previewing their goods. For example in good furniture shop, furnitures
> are available for viewing and testing - and counting primitives is easy
> then. However, in proposed system it is not possible to see how many
> bytes of memory furniture is using in shop (or any object owned by
> another resident).
>
> Either we need new permission for objects "allow anyone to see memory
> usage" or some kind parcel setting that allows anyone to see objects
> memory usage. Also xstreet and other out-of-world marketplaces need to
> update their systems so that vendors can list their products memory usage.
>
>
>> Thanks for reading, and please don't shoot me down in flames unless you
>> provide a fluffy pillow to land on :)
>>
>>
>>
> Flames? EEEK! I was prepared to poison/chemical/biological attack. I
> don't think that wearing latex catsuit and gasmask is good idea then...
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