[sldev] Memory Allocation Algorithms and Tools - Script Limits

Argent Stonecutter secret.argent at gmail.com
Sun Dec 20 06:12:24 PST 2009


On 2009-12-18, at 18:49, Darrius Gothly wrote:
> New statement: llEnd() - This script is done, dead, finished, kaput,  
> pushing
> up the daisies .. whatever. All it had is yours again dear Sim. May  
> it rest
> in peace.

llSetScriptState(llGetScriptName(), FALSE);



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