[sldev] Script/Parcel/Memory Limits - Memory Limit Configuration
Argent Stonecutter
secret.argent at gmail.com
Tue Dec 22 10:41:01 PST 2009
On 2009-12-22, at 05:53, Carlo Wood wrote:
> I already commented on this before imho... Yes it is possible
> to run scripts that are on harddisk; although I'm not sure
> you can use a part of the OS that easily to achieve it.
> Imho, you could let a script run for 1 ms (100 scripts at a time)
> every 3 seconds, only using 6.4 MB of RAM that is refreshed
> from disk (with 100 next scripts) every 100 ms.
The reason that thrashing virtual memory is a problem is because disk
I/O is a bottleneck.
Adding more disk I/O is not the solution.
> The talk that I see about objects being returned... I don't
> know where that comes from.
From the original announcement and in-world comments by Babbage Linden.
> Why would you want to return objects?
Because that's the simplest and most efficient and reliable way to
remove scripts from memory without causing data loss.
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