[sldev] DirectX - feasible to replace?

Lawson English lenglish5 at cox.net
Sun Feb 1 10:24:31 PST 2009


Argent Stonecutter wrote:
> On 2009-01-31, at 14:17, Gareth Nelson wrote:
>> Removing DirectX from the include paths is precisely what i'm doing -
>> by not adding it in the first place. Since i'm trying to get a decent
>> cross-compile environment up and running for linux-hosted compiles i'm
>> starting off with only the mingw32 includes and mesa includes.
>
> Oh, that would be so nice. Developing under Visual Studio or XCode is 
> so frustrating when you're used to a reliable and documentable command 
> line environment.
>
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Thought you could drop into the command line with xcode...


Lawson


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