[sldev] This is no Place for a Rant!

Nik Radford nik at terminaldischarge.net
Mon Feb 2 08:25:16 PST 2009


Ah, then I'm a little out of touch :P

I couldn't find any mention on it, so I assumed it hadn't made it 
anywhere and was still where it was a while ago.

Ambrosia wrote:
> The shadow branch has recently been merged into main-render-11.
>
> As for healthy inventory sizes, I have a 12k inventory, and haven't
> had any issues in over a year.
> I know it can strike anytime from what I heard, but it's just my experience.
>
> On Mon, Feb 2, 2009 at 17:16, Nik Radford <nik at terminaldischarge.net> wrote:
>   
>> Lol,
>>
>> Honestly, I don't know what the healthy number for inventory is, as no-one
>> has ever announced one. However I have noticed that those who complain about
>> inventory loss are those with (in my opinion) a very large inventory.
>>
>> The dynamic shadows branch has also been around for about 6 months! So yes
>> the linden in question could of been very busy in his lunch hour, or on his
>> free time at home. He perhaps loves writing shaders and graphics code and
>> thus finds it fun and so devotes alot of his spare time to the shadow
>> experiment!
>>
>> And as far as I'm aware. Shadows haven't even been announced for the main
>> branch, or that they are ever going to make it into the main client at all.
>> It's just one linden having a bit of fun seeing what he could do.
>>
>> Will wrote:
>>
>> oops looks like someone has been busy on their lunch hour ...btw pick a
>> healthy number for amount of inventory and then keep it a secret ....
>>
>>
>> ----- Original Message ----- From: <admin at terminaldischarge.net>
>> To: "Will" <wdemauro at verizon.net>
>> Sent: Monday, February 02, 2009 10:55 AM
>> Subject: Re: [sldev] This is no Place for a Rant!
>>
>>
>> Most of the time, inventory loss isn't due to the items disappearing, but
>> the items never getting loaded into your inventory by the client. Large
>> inventory sizes suffer most from this problem I do believe. Sometimes
>> item's will be in your inventory and other times they won't.
>>
>> Time to clear down your inventory me thinks. Then clear you cache!
>>
>> the reason they ask you to clear your cache, is so it forces your client
>> to re-download data rather than using data it's already gathered on your
>> hard-drive.
>>
>> As for Dynamic Shadows, I believe that's still only one lindens pet
>> project is it not? I haven't been able to find an RC or FirstLook viewer
>> that contains the shadows. Moaning about a single linden working on
>> Dynamic Shadows is like moaning about me working on my website in my lunch
>> break at work!
>>
>> Jesubs people.
>>
>> Loss? We Don't Have No Stinking Loss
>> --------------------------------------------------------------------------------
>>
>> For over a month when I log on my inventory is a crap shoot ... it floats
>> between 1k and 5k short of what it should be. Finally had enough and spent
>> the required 4+ hours in live chat, "yes I'll clear cache" "yes I'll go
>> someplace quiet" "oh no problems with my network connection- that's so
>> good
>> to know" then I'm told to take everything off and clear cache again and
>> relog ... ok .. ok so I put everything I'm wearing, huds hair jewelry
>> shirt
>> shoes etc into a new folder in a "clothing emergency" folder ... god damn
>> don't you know it disappeared!!!!! honest to god - huds hair jewelry all
>> gone - not an effing trace..... wait, there is a trace- three live help
>> people can "see" the missing items but can't do a bloody thing!!!
>>
>> OK! live chat has run out of stuff they can do so it's on to a support
>> ticket, go into great detail what has been covered, include the 4+ hours
>> of
>> chat (bulk of it was having me relog all over creation) wait the 48 hours
>> and get a form email extolling the virtues of clearing cache and relogging
>> in a quiet area.
>>
>> One odd thing- a $50 usd sexgen bed unit that disappeared over a year ago
>> came back- so much for that round of live help back then that "couldn't
>> see
>> it" (don't judge me)
>>
>> Forget memory leaks and stability issues ... inventory volatility - isn't
>> it
>> about time for dynamic shadows?
>>
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>
>   

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