[sldev] This is no Place for a Rant!

Ambrosia chaosstar at gmail.com
Mon Feb 2 08:21:56 PST 2009


The shadow branch has recently been merged into main-render-11.

As for healthy inventory sizes, I have a 12k inventory, and haven't
had any issues in over a year.
I know it can strike anytime from what I heard, but it's just my experience.

On Mon, Feb 2, 2009 at 17:16, Nik Radford <nik at terminaldischarge.net> wrote:
> Lol,
>
> Honestly, I don't know what the healthy number for inventory is, as no-one
> has ever announced one. However I have noticed that those who complain about
> inventory loss are those with (in my opinion) a very large inventory.
>
> The dynamic shadows branch has also been around for about 6 months! So yes
> the linden in question could of been very busy in his lunch hour, or on his
> free time at home. He perhaps loves writing shaders and graphics code and
> thus finds it fun and so devotes alot of his spare time to the shadow
> experiment!
>
> And as far as I'm aware. Shadows haven't even been announced for the main
> branch, or that they are ever going to make it into the main client at all.
> It's just one linden having a bit of fun seeing what he could do.
>
> Will wrote:
>
> oops looks like someone has been busy on their lunch hour ...btw pick a
> healthy number for amount of inventory and then keep it a secret ....
>
>
> ----- Original Message ----- From: <admin at terminaldischarge.net>
> To: "Will" <wdemauro at verizon.net>
> Sent: Monday, February 02, 2009 10:55 AM
> Subject: Re: [sldev] This is no Place for a Rant!
>
>
> Most of the time, inventory loss isn't due to the items disappearing, but
> the items never getting loaded into your inventory by the client. Large
> inventory sizes suffer most from this problem I do believe. Sometimes
> item's will be in your inventory and other times they won't.
>
> Time to clear down your inventory me thinks. Then clear you cache!
>
> the reason they ask you to clear your cache, is so it forces your client
> to re-download data rather than using data it's already gathered on your
> hard-drive.
>
> As for Dynamic Shadows, I believe that's still only one lindens pet
> project is it not? I haven't been able to find an RC or FirstLook viewer
> that contains the shadows. Moaning about a single linden working on
> Dynamic Shadows is like moaning about me working on my website in my lunch
> break at work!
>
> Jesubs people.
>
> Loss? We Don't Have No Stinking Loss
> --------------------------------------------------------------------------------
>
> For over a month when I log on my inventory is a crap shoot ... it floats
> between 1k and 5k short of what it should be. Finally had enough and spent
> the required 4+ hours in live chat, "yes I'll clear cache" "yes I'll go
> someplace quiet" "oh no problems with my network connection- that's so
> good
> to know" then I'm told to take everything off and clear cache again and
> relog ... ok .. ok so I put everything I'm wearing, huds hair jewelry
> shirt
> shoes etc into a new folder in a "clothing emergency" folder ... god damn
> don't you know it disappeared!!!!! honest to god - huds hair jewelry all
> gone - not an effing trace..... wait, there is a trace- three live help
> people can "see" the missing items but can't do a bloody thing!!!
>
> OK! live chat has run out of stuff they can do so it's on to a support
> ticket, go into great detail what has been covered, include the 4+ hours
> of
> chat (bulk of it was having me relog all over creation) wait the 48 hours
> and get a form email extolling the virtues of clearing cache and relogging
> in a quiet area.
>
> One odd thing- a $50 usd sexgen bed unit that disappeared over a year ago
> came back- so much for that round of live help back then that "couldn't
> see
> it" (don't judge me)
>
> Forget memory leaks and stability issues ... inventory volatility - isn't
> it
> about time for dynamic shadows?
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated posting
> privileges
>
>
>
>
> ________________________________
>
> ________________________________
>
> ________________________________
>
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated posting
> privileges
>


More information about the SLDev mailing list