[sldev] Script to client channel.

Jacek Antonelli jacek.antonelli at gmail.com
Sun Feb 15 11:31:41 PST 2009


On Sun, Feb 15, 2009 at 8:00 AM, Dimentox <dimentox at dimentox.com> wrote:
> Linden lab,
>
> Can we get a script to client channel..
>
> Example usage..
>
> Adding hud in the viewer that updates a persons health in a combat sim via a
> object they avatar wears aka dcs.

I'm emphatically in favor of this, too. Looking toward the future, it
would open up an extraordinary variety of client-side functionality. A
few examples off the top of my head:

 * Better HUDs and script controls (imagine a script dialogue with
sliders, text entry, color pickers, etc. instead of those lame 12
buttons!)
 * Better integration between scripted products and the viewer (e.g.
RestrainedLife, but without relying on a hacky work-around)
 * Scripted objects that broadcast text descriptions to be read via
text-to-speech for the benefit of non-sighted users.

Unfortunately, this is a server side change, so the community can't
implement it (except on OpenSim), and it would be mostly useless to
Linden Lab currently, so there's not much chance of them implementing
it either.

So I try not to get my hopes up about things like this. Maybe I'll be
pleasantly surprised, though.

- Jacek


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