[sldev] shadow-draft problem
Ambrosia
chaosstar at gmail.com
Sun Feb 22 23:32:31 PST 2009
Greetings Vector,
To my knowledge, shadows are now in the trunk branch, so you might
want to try and compile that one. For me it worked with the latest
lldkdu.dll, tho at least under windows, it seems to have trouble with
parsing the avatar_skeleton.xml. I wonder if anybody else gets that
issue. Compiled under MSVS 2005 express on my side.
On Mon, Feb 23, 2009 at 08:18, Vector Hastings <vector at leafpile.com> wrote:
> I know this message was from waaaay back in the summer, but I'm now trying
> to resurrect a derivative of that branch, and I'm getting the same error.
>
> Did you ever find a solution for this? I've ordered an old 2003 compiler,
> which might fix my problem as the original source bundle I have is for 2003,
> but it'd be nice to get what I have working with a (relatively) recent
> compiler. (MSVS 2005 Express)
>
> Error is: ERROR: LLImageGL::createGLTexture: LLImageGL::createGLTexture
> failed to make texture.
>
> I've tried removing llkdu.dll from within and without the project, and
> checked as well as I can to make sure I've got appropriate looking artwork
> files (though that's a muddled picture, I realize).
>
>
> Thanks for any help,
>
> Vector
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