[sldev] shadow-draft problem
Ambrosia
chaosstar at gmail.com
Mon Feb 23 05:07:02 PST 2009
Exactly :>
Thanks for the explaination of that one!
On Mon, Feb 23, 2009 at 13:11, Robin Cornelius
<robin.cornelius at gmail.com> wrote:
> On Mon, Feb 23, 2009 at 7:32 AM, Ambrosia <chaosstar at gmail.com> wrote:
>> Greetings Vector,
>>
>> To my knowledge, shadows are now in the trunk branch, so you might
>> want to try and compile that one. For me it worked with the latest
>> lldkdu.dll, tho at least under windows, it seems to have trouble with
>> parsing the avatar_skeleton.xml. I wonder if anybody else gets that
>> issue. Compiled under MSVS 2005 express on my side.
>
> What's the exact error parsing? bone with out position by any chance?
> If so its a regression with locale pushing/poping.
>
> Robin
>
More information about the SLDev
mailing list