[sldev] slviewer on PLAYSTATION3

Takeshich Nakamura takeshich.nakamura at gmail.com
Mon Jan 19 16:02:14 PST 2009


hi Robin,

Robin Cornelius <robin.cornelius at gmail.com>wrote:
> Do you have access and drivers for the accelerated 3d of the PS3?

No.
Sony has not opened the specification to the public.

> without that you are going to get very bad performance. I remember the
> PS2 was a bit funny about access to the accelerated 3D. Is there some
> kind of opengl library for the PS3 available as well, i guess you are
> compiling against mesa-common-dev which uses the mesa libGL.so, even
> some kind of DRI rendering would be better than 0.4 FPS.
> 
> What does glxinfo report? should be some mesa-tools package.
> 
> Robin


glxinfo report is shown as follows.

name of display: :0.0
display: :0  screen: 0
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, 
    GLX_SGI_make_current_read, GLX_SGIS_multisample, GLX_SGIX_hyperpipe, 
    GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, 
    GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control, 
    GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGI_make_current_read, GLX_SGIS_multisample, 
    GLX_SGIX_fbconfig, GLX_EXT_texture_from_pixmap
OpenGL vendor string: Mesa project: www.mesa3d.org
OpenGL renderer string: Mesa GLX Indirect
OpenGL version string: 1.4 (2.1 Mesa 7.0.1)
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, 
    GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_occlusion_query, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_shadow, GL_ARB_shadow_ambient, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_rectangle, GL_ARB_transpose_matrix, GL_ARB_vertex_program, 
    GL_ARB_window_pos, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_clip_volume_hint, GL_EXT_copy_texture, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_framebuffer_object, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_pixels, GL_EXT_paletted_texture, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, 
    GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_subtexture, 
    GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_lod_bias, 
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object, 
    GL_EXT_texture_rectangle, GL_EXT_vertex_array, GL_APPLE_packed_pixels, 
    GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_mirror_once, GL_ATIX_texture_env_combine3, 
    GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate, 
    GL_MESA_pack_invert, GL_MESA_ycbcr_texture, GL_NV_blend_square, 
    GL_NV_fragment_program, GL_NV_light_max_exponent, GL_NV_point_sprite, 
    GL_NV_texgen_reflection, GL_NV_texture_rectangle, GL_NV_vertex_program, 
    GL_NV_vertex_program1_1, GL_SGI_color_matrix, GL_SGI_color_table, 
    GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, 
    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_SGIX_depth_texture, 
    GL_SGIX_shadow, GL_SGIX_shadow_ambient, GL_SUN_multi_draw_arrays

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x22 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  0  0  0  0  0  0 0 None
0x23 24 tc  0 24  0 r  y  .  8  8  8  0  0 16  8 16 16 16  0  0 0 None
0x24 24 tc  0 32  0 r  y  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x25 24 tc  0 32  0 r  .  .  8  8  8  8  0 16  8 16 16 16 16  0 0 None
0x3d 32 tc  0 32  0 r  .  .  8  8  8  8  0  0  0  0  0  0  0  0 0 Ncon

------------------------
In addition, mesa cell glxinfo


name of display: :0.0
display: :0  screen: 0
direct rendering: No (If you want to find out why, try setting LIBGL_DEBUG=verbose)
server glx vendor string: Brian Paul
server glx version string: 1.4 Mesa 7.3-rc2
server glx extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap, 
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
client glx vendor string: Brian Paul
client glx version string: 1.4 Mesa 7.3-rc2
client glx extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap, 
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
GLX version: 1.4
GLX extensions:
    GLX_MESA_copy_sub_buffer, GLX_MESA_pixmap_colormap, 
    GLX_MESA_release_buffers, GLX_ARB_get_proc_address, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Gallium 0.2, Cell on Xlib
OpenGL version string: 2.1 Mesa 7.3-rc2
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_ARB_depth_texture, GL_ARB_draw_buffers, GL_ARB_fragment_program, 
    GL_ARB_fragment_shader, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects, 
    GL_ARB_shading_language_100, GL_ARB_shading_language_120, GL_ARB_shadow, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, 
    GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle, 
    GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos, 
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_logic_op, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
    GL_EXT_draw_range_elements, GL_EXT_framebuffer_object, 
    GL_EXT_framebuffer_blit, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
    GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_texture_rectangle, 
    GL_EXT_texture_sRGB, GL_EXT_vertex_array, GL_APPLE_packed_pixels, 
    GL_ATI_blend_equation_separate, GL_ATI_separate_stencil, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_MESA_ycbcr_texture, GL_MESA_window_pos, 
    GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_point_sprite, 
    GL_NV_texture_rectangle, GL_NV_texgen_reflection, GL_OES_read_format, 
    GL_SGI_color_matrix, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SUN_multi_draw_arrays
Cell: twiddle unsupported texture format 0x4c924000

5 GLX Visuals
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x22 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x23 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x24 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x25 24 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x3d 32 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16  0  0 0 None

5 GLXFBConfigs:
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x22  0 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x23  0 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x24  0 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x25  0 tc  0 24  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None
0x3d  0 tc  0 32  0 r  y  .  8  8  8  8  0 24  8 16 16 16 16  0 0 None



-----------
Takeshich Nakamura
takeshich.nakamura at gmail.com


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