[sldev] [HELP] Compilation error & no sound

Atashi Toshihiko atashi at felesmagus.com
Thu Jan 22 16:57:20 PST 2009


Hello & greetings - I'm new to the SL open source stuff and am working  
on getting the viewer to compile.  I'm using the sources for the  
current release viewer, 1.21.6 and my platform is:
Macintosh iMac, Core2 Duo, 4GB RAM, OS X 10.5.6

I've followed all the steps on the wiki pages for building on a Mac.

The error message I get seems to come right at the very end, after the  
Linking step the progress says it's running 3 shell scripts, and the  
third script is where the error comes out.

RuntimeError: Path /Users/atashi/Documents/SL_Source/linden/indra/ 
build-darwin-i386/newview/Release/libfmodwrapper.dylib doesn't exist

I have searched through the XCode project and can't find any reference  
to libfmod and I've searched through my build directory tree (/Users/ 
atashi/Documents/SL_Source/linden) and the only references to libfmod  
are the ones that were copied over from the fmod download as per the  
instructions on the wiki page, but none of those are .dylib they are  
all .a files.

Having said all that, the compile does result in a Second Life.app  
application, although it's missing the arguments.txt file.  If I put  
an arguments.txt in there, then I can load and run and connect to the  
grid without any obvious problems, except that there is no sound at  
all.  The sound functions appear there on the screen but the sound is  
not happening.

I'm thinking the build error and the missing sound are related, but I  
don't know what to do about it.

Any suggestions would be most appreciated.

Thank you!

-Atashi



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