[sldev] [HELP] Compilation error & no sound
Robin Cornelius
robin.cornelius at gmail.com
Fri Jan 23 09:58:36 PST 2009
Atashi Toshihiko wrote:
> Thanks for the information Poppy,
>
> I can see that reference in the indra/newview/CMakeLists.txt file, but
> there is no reference in XCode to libfmodwrapper. It is not listed in
> the targets dropdown, and when I search for it, there are no hits.
>
> I've tried copying the libfmodwrapper.dylib out of the release viewer
> into the contents of my compiled one, but that's not enough to make it
> work. I guess it needs to be in there during the compile or linking
> process...
>
>
See if http://jira.secondlife.com/browse/VWR-8393 (patch) helps it
should patch the cmake files to allow you to say where fmod is on your
system so that cmake can find it.
Without the patch you need to copy the fmod.h and the fmod*.dylib out of
the fmod zip file to the approprate linden/libraries/include and
linden/libraries/<your os>/Release/ and Debug/.
Cmake looks for the presence of these files to enable certain parts of
the build. So there will be no fmod bits in xcode as the projects have
not been generated.
Robin
-------------- next part --------------
A non-text attachment was scrubbed...
Name: signature.asc
Type: application/pgp-signature
Size: 260 bytes
Desc: OpenPGP digital signature
Url : http://lists.secondlife.com/pipermail/sldev/attachments/20090123/acfa06f9/signature.pgp
More information about the SLDev
mailing list