[sldev] [HELP] Compilation error & no sound
Aimee Trescothick
aimee.trescothick at googlemail.com
Fri Jan 23 10:21:42 PST 2009
On 23 Jan 2009, at 00:57, Atashi Toshihiko wrote:
> Hello & greetings - I'm new to the SL open source stuff and am
> working on getting the viewer to compile. I'm using the sources for
> the current release viewer, 1.21.6 and my platform is:
> Macintosh iMac, Core2 Duo, 4GB RAM, OS X 10.5.6
>
> I've followed all the steps on the wiki pages for building on a Mac.
>
> The error message I get seems to come right at the very end, after
> the Linking step the progress says it's running 3 shell scripts, and
> the third script is where the error comes out.
>
> RuntimeError: Path /Users/atashi/Documents/SL_Source/linden/indra/
> build-darwin-i386/newview/Release/libfmodwrapper.dylib doesn't exist
When you run develop.py does its output include the line "-- Building
with FMOD audio support"? If not it hasn't found libfmod, and won't
build the wrapper. There's a slight gotcha in that Cmake caches its
settings in the file CMakeCache.txt in the build directory, so if you
forget to add the lib before running develop.py and add it afterwards
it won't necessarily get picked up the next time.
Have a look in CMakeCache.txt for ...
//Use closed source FMOD sound library.
FMOD:BOOL=ON
... and make sure it says on (or run "cmake-gui ." from the build
directory and set it through there).
Aimee.
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