[sldev] Using llGetAgentLanguage() in a different way...
Argent Stonecutter
secret.argent at gmail.com
Wed Jan 28 05:08:31 PST 2009
On 2009-01-27, at 10:30, Henri Beauchamp wrote:
> This works for Open Source software, not for closed source one, which
> is what I was refering to.
Well, it could. You create a notecard in the root prim called
something like "lang_piglatin" containing pairs of lines like:
Please attach the HUD
Easplay attachway ethay UDHay
Enter mouselook
Enterway Ouselookmay
for the pig-latin translation. Adding new translations involves adding
new notecards. If anyone cares about the product, they'll do
translations in exchange for a freebie.
More information about the SLDev
mailing list