[sldev] Crashing on linux with closed NVidia drivers

Carlo Wood carlo at alinoe.com
Fri Jan 30 08:53:37 PST 2009


On Fri, Jan 30, 2009 at 09:47:40AM +0000, Gareth Nelson wrote:
> All these apps run fine, so obviously SL is doing something weird. It
> is of course not a bug as such in SL most likely, but quite likely a
> bug in the drivers triggered by that weird thing.

I'm sorry, but it consider it very unlikely that anything "weird"
(== wrong) is being done that would trigger a bug like that, but
then again, maybe there are indeed not enough people using precisely
that driver version and video card to trigger the bug; so that only
you would suffer from it. You could try upgrading the drivers and
kernel to the latest (beta) version. The only thing that comes to
mind is that in the viewer it is possible to set the video card RAM
higher than the card actually supports; however, in my experience
that leads to crashes of the application only (memory corruptions)
and not to problems in nvidia's kernel module. You could check it
though (wouldn't hurt) Edit --> Preferences --> Graphics --> Hardware
Options --> Texture Memory, must be set no higher than the actual
amount of video RAM your card has. Other settings that I have there
are: Anisotropic Filtering off, Antialiasing 2x, Gamma 0.00, Enabled VBO.

-- 
Carlo Wood <carlo at alinoe.com>


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