[sldev] Body motion and facial expression tracking, Microsoft did it
Argent Stonecutter
secret.argent at gmail.com
Sun Jun 7 11:41:15 PDT 2009
On 2009-06-07, at 10:54, Tateru Nino wrote:
> So, if I've got this straight, the problem is essentially two-fold:
> 1) Something (probably the viewer) should ideally be solving for
> specific animation outcomes (possibly by adapting template/guideline
> animations) and,
> 2) There's currently no actual way to specify what those outcomes are.
Fixing 2 is what I'm suggesting. You specify the outcomes the same way
you specify where particles go when you "blow a kiss" or "attach a
leash" using particles. You wear prims, and tell the viewer that you
want those prims to touch if they get close enough that they're
"almost touching".
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