[sldev] TRIGERED WINDOWS ON VIEWER

Mike Monkowski monkowsk at watson.ibm.com
Tue Jun 9 11:39:16 PDT 2009


The only technical difficulty would be adding an extra argument to the 
LSL functions.  But that's more than just a technical difficulty.

The reason the notifications stay active is because they do not know the 
state of the script which is running on the server.

Mike

Salvador Agati wrote:
> Hi all devs,
> 
> I read almost everything you post here and I am aware that I'm not in the 
> average level you are. So if the question is irrelevant, please forgive me.
> 
> Is there any technical constraint to have the "Fast Pay" and the "Dialog" 
> windows still active when we get out of a money() or listen() state?
> 
> It will be technically difficult to have an internal timer, as an argument 
> in these functions, that cleared the windows in the client side, after the 
> timer reachs zero?
> 
> Something like that:
> 
> llSetPayPrice(............, integer timer);
> llDialog(........., integer timer);
> 
> Regards to all,
> Agathos Frascati 
> 
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated posting privileges
> 



More information about the SLDev mailing list