[sldev] Display corruption when switching Anisotropic/Antialiasing hardware options

Lawson English lenglish5 at cox.net
Thu Jun 18 21:18:59 PDT 2009


Ricky wrote:
> At least snowglobe (1.0.0.0.2435) doesn't crash!  I tried repoing on
> 1.23_rc4, but it crashed instead of corrupting...
>
> The effect is the same no matter what skin I use: The display turns
> whitish, all text characters turn into rectangles, skin borders go
> away, etc.
>
> Restarting Snowglobe fixes the issue.
>
> Can anyone else repo?  The steps are as follows:
> 1: Start Snowglobe (don't log in)
> 2: Goto Edit->Preferences
> 3: Select the Graphics tab
> 4: Pres the "Hardware Options" button
> 5: Select the Anisotropic Filtering checkbox, and set Antialiasing to
> 4x or more.
>
> If at first it doesn't corrupt, try other AA values.
>
> I am running Gentoo with KDE4.2.4:
> --------------------------------------------
> Snowglobe 1.0.0 (2435) Jun 18 2009 00:25:30 (Snowglobe Release)
> Release Notes
>
> Built with GCC version 40102
>
>   

On a bootstrapped Mac running XP, I get a situation where avatar skins 
look cloud-ruthed indefinitely, when
I set anti-aliasing on. No crashes from that specifically, though it 
seems a tad unstable overall.

If I turn anti-aliasing off, the avatars revert.

On the same Mac running Mac OS X 10.5.7, I don't get visual artifacts 
(just drastic slowdown) at any setting,
but sometimes, the scene goes completely black or close to it, and I 
need to TP to correct the situation.

Occasional random crashes when I'm testing on MacOS X, but nothing 
obviously reproduceable.




L


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