[sldev] CMakePorts

Paul Oppenheim (Poppy Linden) poppy at lindenlab.com
Thu Mar 5 19:35:58 PST 2009


I don't get it. Why would you change the build system of a 3rd party library for Second Life? (Other than because you really like CMake and want to write more CMakeLists.txt files.)

+ poppy

Philip Lowman wrote:
> I've started a little open source project that some Second Life 
> developers may be interested in which aims to make it easier to use 3rd 
> party dependencies in Windows (either to prebuild dependencies for a 
> project or to build and link to them inside a bigger project).
> 
> http://code.google.com/p/cmakeports/wiki/CMakePortsPlan
> 
> Obviously we're just getting started so there's not many ports there 
> yet.  The project got started when we noticed a lot of duplication of 
> effort in the community (OSG, VTK, KDE-Windows) regarding people 
> "CMakeifing" popular open-source projects.  We'd welcome ports from the 
> Second Life community if anyone wants to volunteer to create/maintain any.
> 
> -- 
> Philip Lowman
> 
> 
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