[sldev] CMakePorts
Paul Oppenheim (Poppy Linden)
poppy at lindenlab.com
Thu Mar 5 19:35:58 PST 2009
I don't get it. Why would you change the build system of a 3rd party library for Second Life? (Other than because you really like CMake and want to write more CMakeLists.txt files.)
+ poppy
Philip Lowman wrote:
> I've started a little open source project that some Second Life
> developers may be interested in which aims to make it easier to use 3rd
> party dependencies in Windows (either to prebuild dependencies for a
> project or to build and link to them inside a bigger project).
>
> http://code.google.com/p/cmakeports/wiki/CMakePortsPlan
>
> Obviously we're just getting started so there's not many ports there
> yet. The project got started when we noticed a lot of duplication of
> effort in the community (OSG, VTK, KDE-Windows) regarding people
> "CMakeifing" popular open-source projects. We'd welcome ports from the
> Second Life community if anyone wants to volunteer to create/maintain any.
>
> --
> Philip Lowman
>
>
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