[sldev] Camera Zoom Pointers

Tigro Spottystripes tigrospottystripes at gmail.com
Tue Mar 17 07:37:53 PDT 2009


here it is http://jira.secondlife.com/browse/VWR-11781 :)

Opensource Obscure escreveu:
> I don't know if this is really the same topic than yours, 
> but I was thinking along these lines in these days, and 
> since you mentioned Camera and Joystick ..
>
> I love using the SpaceNavigator device in Flycam Mode. 
> It lets you visit virtual environments in such a smooth 
> way - keyboard-mouse combos don't allow that. I think
> that many Second Life users would benefit from using it,
> and that it's even easier to use than Alt-Zoom - but 
> admittely, I'm a geek and not an average user, so I may
> be too enthusiasthic.
>
> A problem I found is that if I want to see a whole region 
> with the Flycam, I have to move around my avatar too, because
> Draw Distance starts from the avatar's position - not the 
> camera's one (I may be wrong about this. However this is
> my feeling and also I think this has been mentioned somewhere
> recently - maybe during an Office Hour, or on a mailing list)
>
> I mean that, even if you raise Draw Distance to 512m and you
> wait some minutes so that stuff loads, when the camera is far 
> from your avatar many objects won't be drawn (until you move
> your avatar nearly enough to the camera).
>
> (Maybe object occlusion too has a role here? I didn't thought
> about this until right now)
>
> Having objects loading according to the position of the camera
> instead of the position of the avatar would noticeably improve 
> the Flycam experience. I'm sure that machinima creators that 
> use Flycam would be happy about this.
>
> So I'm asking to Linden Lab - would be this a reasonable
> feature / a feasible project? Is it worthwhile to open
> a ticket on PJIRA about this? or you can already tell me 
> that this is not going to happen?
>
> Ciao,
> Opensource Obscure
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