[sldev] tunk viewer build fails on MacOS
Alissa Sabre
alissa_sabre at yahoo.co.jp
Sat Mar 28 20:43:30 PDT 2009
I'm wondering I should file this on JIRA, or I can get a quick
solution on this list.
I grabbed the SL viewer source from public svn trunk (r1928) and tried
to build. It failed.
The error I got was:
ld: can't vm_allocate() buffer for output file of size 1130223472 ((os/kern) no space available)
I searched the Internet and found that MacOS (Xcode) ld has a limit of
1GB on any output file, and the above message means output from ld was
literary GIGAntic (i.e., exceeded 1GB). Unfortunately, I could find
any solution to it, except "stop staying 32 bit and go 64 bit
development."
However, as you all know, SL program itself is around 50MB in size.
It should easily fit in 32 bit space. It is debugging information
that makes the resulting executable too big.
So, what should I do? Lindens, how are you building the latest viewer
on MacOS?
Alissa Sabre
P.S., I'm still using MacOS 10.4 and Xcode 2.5. I'm also wondering
newer MacOS/Xcode automatically solve this...
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