[sldev] Code review for those of you with commit access
Glen
gcanaday at gmail.com
Tue Mar 31 19:29:55 PDT 2009
How about "Project Concrete"?
Rob Lanphier wrote:
> On 3/31/09 3:49 PM, Mike Monkowski wrote:
>> Maybe I'm missing something. The blog post seems to talk about an
>> alternate viewer where all kinds of ideas could be quickly
>> implemented. But then, this post points to the HTTP texture project.
>> There's one disconnect.
>
> We're in the process of coming up with a name for the project. More
> details soon on that front. In the meantime, we're using the
> "http-texture" name as one that will almost certainly not stick, so that
> we're not stuck with our working title as the name of the project.
>
> We do want to be focused on HTTP texture and general stability for a
> while, since moving to HTTP delivery of textures is a big architectural
> win, and it's going to take determination and focus to get this code to
> production quality.
>
>> And then how do changes in this alternate viewer get into the official
>> viewer? Or is this just a way to humor the ex-CEO. Tell him he can
>> do his project, but don't give haim any people to work with him, so he
>> has to get volunteers to code his project.
>>
>> What, me cynical? ;-)
>
> No kidding! :)
>
> This isn't an "all hands on deck" thing, but it's more than a token
> project. We don't have all of the details sorted out as to how the
> changes get into the mainline viewer, but there are a lot of us that are
> motivated to get those details sorted out.
>
> Are you thinking about helping?
>
> Rob
>
>> Rob Lanphier wrote:
>>> Hi folks,
>>>
>>> As you probably saw in Philip's blog post (which if you haven't read it,
>>> do so[1]), we're going to be doing a lot more development out in the
>>> fishbowl, in a branch with community members who have direct commit
>>> access.
>>>
>>> There's a few of you that already have commit access, and others that I
>>> imagine will be asking for it. Here's the procedure we'd like to follow
>>> for commits for new committers to the http-texture:
>>>
>>> * File the patch in JIRA if it isn't already there
>>> * Mail sldev with a link to the JIRA issue, and noting you'd like to
>>> commit the patch
>>> * Nag me in a couple of days if we haven't responded
>>> * Assuming you get the nod, commit the change
>>>
>>> This isn't set in stone....there's a number of aspects about this
>>> process I'm going to guess we haven't thought of. We want to be nimble,
>>> but we also want to make sure there's lots of eyeballs on every commit.
>>>
>>> More info can be found here:
>>> https://wiki.secondlife.com/wiki/HTTP_Texture_Development
>>>
>>> Comments welcome.
>>>
>>> Rob
>>>
>>> [1] Philip's blog post:
>>> https://blogs.secondlife.com/community/technology/blog/2009/03/30/intensifying-open-source-efforts
>>>
>>>
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>
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