[sldev] Code review for those of you with commit access

Rob Lanphier robla at lindenlab.com
Tue Mar 31 17:37:25 PDT 2009


On 3/31/09 3:49 PM, Mike Monkowski wrote:
> Maybe I'm missing something.  The blog post seems to talk about an
> alternate viewer where all kinds of ideas could be quickly
> implemented.  But then, this post points to the HTTP texture project. 
> There's one disconnect.  

We're in the process of coming up with a name for the project.  More
details soon on that front.  In the meantime, we're using the
"http-texture" name as one that will almost certainly not stick, so that
we're not stuck with our working title as the name of the project.

We do want to be focused on HTTP texture and general stability for a
while, since moving to HTTP delivery of textures is a big architectural
win, and it's going to take determination and focus to get this code to
production quality.

> And then how do changes in this alternate viewer get into the official
> viewer?  Or is this just a way to humor the ex-CEO.  Tell him he can
> do his project, but don't give haim any people to work with him, so he
> has to get volunteers to code his project.
>
> What, me cynical? ;-)

No kidding!  :)

This isn't an "all hands on deck" thing, but it's more than a token
project.  We don't have all of the details sorted out as to how the
changes get into the mainline viewer, but there are a lot of us that are
motivated to get those details sorted out.

Are you thinking about helping?

Rob

> Rob Lanphier wrote:
>> Hi folks,
>>
>> As you probably saw in Philip's blog post (which if you haven't read it,
>> do so[1]), we're going to be doing a lot more development out in the
>> fishbowl, in a branch with community members who have direct commit
>> access.
>>
>> There's a few of you that already have commit access, and others that I
>> imagine will be asking for it.  Here's the procedure we'd like to follow
>> for commits for new committers to the http-texture:
>>
>> *  File the patch in JIRA if it isn't already there
>> *  Mail sldev with a link to the JIRA issue, and noting you'd like to
>> commit the patch
>> *  Nag me in a couple of days if we haven't responded
>> *  Assuming you get the nod, commit the change
>>
>> This isn't set in stone....there's a number of aspects about this
>> process I'm going to guess we haven't thought of.  We want to be nimble,
>> but we also want to make sure there's lots of eyeballs on every commit.
>>
>> More info can be found here:
>> https://wiki.secondlife.com/wiki/HTTP_Texture_Development
>>
>> Comments welcome.
>>
>> Rob
>>
>> [1]  Philip's blog post:
>> https://blogs.secondlife.com/community/technology/blog/2009/03/30/intensifying-open-source-efforts
>>
>>
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