[sldev] VWR-10311 Enabling lip sync by default
Mike Monkowski
monkowsk at watson.ibm.com
Wed May 6 14:21:39 PDT 2009
Soft wrote:
> That's such an unfortunate (but clever) hack, though. Should we add
> voice level events for scripts that want them? That could still be
> passed up from the viewer, but without all that listener overhead.
Voice level events come from the Vivox server through SLVoice to the
viewer and are client-specific. Different avatars on the same sim get
different voice levels. Scripts are run on the sim servers. There's no
easy connection.
Mike
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