[sldev] problem with login to opensim
Gareth Nelson
gareth at litesim.com
Wed May 13 11:17:07 PDT 2009
This bit is perhaps relevant:
Message="NewFileAgentInventory capability is not currently available"
Has this cap actually been removed recently?
On Wed, May 13, 2009 at 5:50 PM, Anthony Bundy <anthonyrbundy at gmail.com> wrote:
> You probably want to post this over on the openMV email list instead of
> here.
> http://openmv.org/cgi-bin/mailman/listinfo/libsl-dev
> Tony
>
> On Wed, May 13, 2009 at 1:36 AM, Cai Xiao(dynaturtle)
> <dynaturtle.cai at gmail.com> wrote:
>>
>> Hey, guys,
>> I am new to second life and I am trying to develop a robot using open
>> metaverse. But I was confused with upload function. My program sometimes
>> breaks with a exception as following:
>> System.Exception was unhandled
>> Message="NewFileAgentInventory capability is not currently available"
>> Source="OpenMetaverse"
>> StackTrace:
>> at OpenMetaverse.InventoryManager.RequestCreateItemFromAsset(Byte[]
>> data, String name, String description, AssetType assetType, InventoryType
>> invType, UUID folderID, ProgressCallback progCallback,
>> ItemCreatedFromAssetCallback callback)
>> at OpenMetaverseStudy.PrimCreation.DoUpload(Byte[] UploadData,
>> String fileName) in F:\graduate
>> essay\3dpku\trunk\OpenMetaverseStudy\OpenMetaverseStudy\PrimCreation.cs:line
>> 98
>> at OpenMetaverseStudy.PrimCreation..ctor(OverlayStruct[]
>> overlayArray) in F:\graduate
>> essay\3dpku\trunk\OpenMetaverseStudy\OpenMetaverseStudy\PrimCreation.cs:line
>> 276
>> at OpenMetaverseStudy.Program.PrimAddFromDBDemo() in F:\graduate
>> essay\3dpku\trunk\OpenMetaverseStudy\OpenMetaverseStudy\Program.cs:line 123
>> at OpenMetaverseStudy.Program.Main(String[] args) in F:\graduate
>> essay\3dpku\trunk\OpenMetaverseStudy\OpenMetaverseStudy\Program.cs:line 182
>> at System.AppDomain._nExecuteAssembly(Assembly assembly, String[]
>> args)
>> at System.AppDomain.ExecuteAssembly(String assemblyFile, Evidence
>> assemblySecurity, String[] args)
>> at
>> Microsoft.VisualStudio.HostingProcess.HostProc.RunUsersAssembly()
>> at System.Threading.ThreadHelper.ThreadStart_Context(Object state)
>> at System.Threading.ExecutionContext.Run(ExecutionContext
>> executionContext, ContextCallback callback, Object state)
>> at System.Threading.ThreadHelper.ThreadStart()
>> InnerException:
>> my code is as following:
>> client.Inventory.RequestCreateItemFromAsset(UploadData, name,
>> "Uploaded with Testclient",
>> AssetType.Texture, InventoryType.Texture,
>> client.Inventory.FindFolderForType(AssetType.Texture),
>> delegate(CapsClient cclient, long bytesReceived, long
>> bytesSent, long totalBytesToReceive, long totalBytesToSend)
>> {
>> if (bytesSent > 0)
>> Console.WriteLine(String.Format("Texture
>> upload: {0} / {1}", bytesSent, totalBytesToSend));
>> },
>> delegate(bool success, string status, UUID itemID,
>> UUID assetID)
>> {
>> Console.WriteLine(String.Format(
>> "RequestCreateItemFromAsset() returned:
>> Success={0}, Status={1}, ItemID={2}, AssetID={3}",
>> success, status, itemID, assetID));
>>
>> UUIDTable.Add(name, assetID);
>> TextureID = assetID;
>> Console.WriteLine(String.Format("Upload took {0}",
>> DateTime.Now.Subtract(start)));
>>
>> uploadCompleteEvents[completedUploadTexture].Set();
>> completedUploadTexture ++;
>> }
>> );
>> can anyone help me fix the problem?
>> Thanks a lot.
>> --
>> Department of Spatial Information Science&Technology,
>> School of Earth&Space Science, Peking University
>>
>> ADD: Room 3028, Building 46, Peking University, Beijing, P.R. China
>> Zip Code: 100871
>>
>>
>> _______________________________________________
>> Policies and (un)subscribe information available here:
>> http://wiki.secondlife.com/wiki/SLDev
>> Please read the policies before posting to keep unmoderated posting
>> privileges
>
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated posting
> privileges
>
More information about the SLDev
mailing list