[sldev] Anyone here with OpenCV experience?

Tigro Spottystripes tigrospottystripes at gmail.com
Thu May 21 23:08:14 PDT 2009


how about doing it like how it's done for voice levels in voice gestures?

Dzonatas Sol escreveu:
> Not everybody will wear a human face in VR, so there is merit to use
> avatar gestures. A specific interface would require a one to one
> relationship between the human face and the avatar face. There may be
> different gestures needed when the human face performs certain
> actions. To keep it in avatar gestures lets us not rely on that
> one-to-one relationship. A middle layer between the human facial
> gestures can act to translate the current shape of the avatar face.
> The avatar may have several heads (I've seen 7 headed dragons) and
> maybe someone wants to control them all with human facial gestures.
> Something that is too specific in a one-to-one relationship wouldn't
> allow that to happen.
>
> I think a channel that sends recognized avatar gestures would be less
> noisy than a channel that sends all head motions and facial positions,
> continuously.
>
> Moriz Gupte wrote:
>> I think that with the exception of 'yes' and 'no', the thought of
>> translating head motions to 'construct' a facial expression or a
>> gesture expression or even implement FACS
>> <http://en.wikipedia.org/wiki/Facial_Action_Coding_System>(I dont
>> think Philip meant that)
>> seems at least to me to much more complex -- probably why I
>> interpreted Philip's post the way I did.
>> And I do not recommend using the very narrow channel of information
>> that head motions provide to drive a wide range of avatar
>> gestures...because this channel will be so noisy, that a lot of
>> ambiguities will arise, so much that it will cease to become useful.
>> So what looks the 'simple' low bearing fruit... might ultimately be
>> problematic.
>>
>> On Thu, May 21, 2009 at 10:34 PM, Melinda Green
>> <melinda at superliminal.com <mailto:melinda at superliminal.com>> wrote:
>>
>>     my understanding is that Philip and Merov's
>>     intent is to simply translate user head movements into avatar
>>     gestures.
>>
>>
>>
>>
>> -- 
>> Rameshsharma Ramloll PhD Research Assistant Professor Idaho State
>> University, PocatelloTel: 208-282-5333
>> More info at http://tr.im/RRamloll
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