[sldev] Media Rendering Plugin Framework Interaction
Argent Stonecutter
secret.argent at gmail.com
Fri Nov 13 04:20:11 PST 2009
On 2009-11-12, at 09:04, Lawson English wrote:
> Argent Stonecutter wrote:
>> If the plugin links to a GPLed program then it has to be covered
>> by the GPL. A plugin using an arms-length scheme like the proxy
>> scheme I proposed some time back wouldn't be a problem, but I
>> can't see how you could implement a plugin that does something
>> like rendering content onto a prim with that kind of interface.
> The media plugin uses shared memory + a socket stream for discrete
> events like raw mouse/keyboard i/o.
> Reading and writing into the same address shouldn't count as
> "linking" else any app that used hardware mapped memory would be
> verbotten. E.g. anything using a graphics card or a print buffer.
That depends on the interpretation of "derived work". That's what
counts, not how the potential avenue of derivation is implemented. The
FSF has in the past argued that simply using an API that only has a
GPL implementation counts as a derived work, and this was taken
seriously enough to lead to a couple of token BSD-licensed projects
implementing the same API as a GPL-licensed project just to shortcut
that. The only cases I know of where such an argument haven't been
made is when the connection is through an actual honest-to-Internet
network socket (and closing that "loophole" was one of the original
goals of the GPL3, in drafts at least).
In this case it would be Linden Lab's interpretation of where the
distinction lies that matters. Have they stated explicitly that this
specific API is "arms length" enough that a plugin wouldn't count as a
derived work? If not, they need to.
For things like graphic cards and print buffers, the "OS API"
exception covers them.
More information about the SLDev
mailing list