[sldev] New feature? Clothing Outfit cards
Robert Martin
robertltux at gmail.com
Wed Oct 7 04:35:09 PDT 2009
On Wed, Oct 7, 2009 at 1:44 AM, Stickman <stickman at gmail.com> wrote:
> 2) The UUID changes every time an attachment is attached.
>
This would be a problem to be worked around (it also sounds like a bit
of a bug/misfeature).
> While this "card" would be a nice organizational factor, it adds one
> more place where UUIDs need to be updated, introducing one more race
> condition that would need to be accounted for.
>
> 3) We already have organizational methods for avatars outfits
>
> You can right click on a folder and select one of three options:
> replace, add, and remove. You can even mix and match things this way.
> SL natively supports this by "saving outfit" when in the appearance
> editor.
>
>
The big problem is of course if you have items in 12 different outfits
then you need to have 12 different copies of this item with a card
based system you would need just 1
Im not talking about any "hiding" of items im talking about removing
the need for endless copies. Also you have a problem of folks selling
multiple outfits in a single folder/object
and you land up having to A unpack multiple boxes B fish the parts out
of a crammed folder with the outfit card you could sell the
folder/object and then use a series of cards to separate
the different outfits.
I was thinking of running this as a notecard to minimize the need to
add overhead to the system and as far as the loss of freedom is
concerned A the current system would be retained
B with it being notecard based you could always just edit the notecard
if perms on the card permitted it.
--
Robert L Martin
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