[sldev] Client detection and official viewer signatures
tinselsilvera at frontiernet.net
tinselsilvera at frontiernet.net
Tue Oct 20 11:14:35 PDT 2009
Regarding Maya's Snowglobe observation "It doesn't do anything the end-user can see as different, currently."
I can only speak of my own experience in saying that you are wrong on that point. My inworld experience, post windlight, pre Snowglobe, was a world of gray. Everytime I visited a new place I would have to wait up to ten minutes for my world to rezz around me. Since Snowglobe, and the way it handles textures, I no longer live in a world of gray. Snowglobe has changed my experience for the better. Is it the end all, be all, viewer? Not yet. I still have screen freezes ending in crashing out at least once per session. I also have temporary screen freezes that are annoying. But total overall experience? Huge improvement for me.
I have tried most of the third party viewers with the same gray/slow results as the LL standard viewer. My setup is amd dcp 4400+ 2.3ghz, GeForce 9500 GT 1gb, dsl connection.
--
Tinsel Silvera
Spoke n' Cog, Owner
http://tinselsilvera.blogspot.com/
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