[sldev] 3rd party viewer policy post on blogs.secondlife.com

Tigro Spottystripes tigrospottystripes at gmail.com
Wed Oct 21 09:40:50 PDT 2009


the requirements are the license of the source code and the terms people
agree to for connecting with LL's grid

malachi escreveu:
> I agree that there should be some sort of requirement in order to
> develop and distribute a 3rd party client. However that being said,
> who is in charge of coming up with this requirement? Code signing,
> Code review, whatever the case, who would be the ones reviewing the
> code? LL or the other developers? Does LL have the time and manpower
> to test, review, and judge each proposed client individually?
>  
> Does this registration apply to clients that are developed for
> personal use? or for the use of a small company?
>  
> I agree with a previous post that yes the tools available for content
> theft and griefing have made the situation worse. But, also the fact
> that expendable accounts are readily accessable has fueled this fire
> with jet fuel.
>  
> If I want to make a client to use for my company i have to register
> submit my client to the world at large... but if i want to create a
> billion accounts on my own website all i need to do is crash the grid
> a few hundred times and steal everyones content then ask for the
> RegAPI? Someone please explain this as it makes no sense.
>  
> Back on topic. Linden Lab offered the source Open for all. And now
> that All have take that source and done more with it than they could
> have ever imagined Linden Lab is trying to limit the openess of this
> source. After taking another moment to review yet again the GPL and
> FLOSS documentation on Linden Labs own site, it would appear that the
> only viable solution available to LL is to close the source, remove
> the GPL, and rewrite the server code. Why the rewrite of the server
> code? Because they have already given us the GPL source code. Which
> intitles us to COPY, MODIFY AND DISTRIBUTE our code however we like.
> Take the source create a client that can kill people in real
> life...(not possible... for dramatization) and there is ABSOLUTELY
> nothing LL can do about it. The code is open.
>  
> I dont agree that just anyone with a connection to the internet should
> be allowed to craft a client and start passing it out. However i dont
> agree either that we as developers should be forced to register and
> promise not to do evil things. Doing evil things helps find exploits.
> If we are criminals (or being looked at as such) then call us out on
> it. You ban people for nothing with out even investigating the abuse
> reports. but now you want us to register in order to do what you
> wanted us to? What was Second Lifes little catch phrase... "Second
> Life- Our world your Segregation"
> ------------------------------------------------------------------------
>
> _______________________________________________
> Policies and (un)subscribe information available here:
> http://wiki.secondlife.com/wiki/SLDev
> Please read the policies before posting to keep unmoderated posting privileges


More information about the SLDev mailing list