[sldev] What is the real future of Snowglobe?
Mike Monkowski
monkowsk at fishkill.ibm.com
Tue Oct 27 08:48:28 PDT 2009
Philippe (Merov) Bossut wrote:
> The objective of Snowglobe was different, it was to establish a
> project where LL and a community of interested devs would engage and
> collaborate on some projects. Those projects are chosen among the deep
> core structure of the viewer (so far: texture fetching for performance,
> plugin architecture) because this is where wide collaboration is the
> most fruitful. Those changes are tricky, require extensive testing (for
> which we are grateful) and benefit from having their code read and
> tweaked by a community of developers. http-texture got plenty of great
> fixes that way (the curl crasher fix comes to mind).
I was actually disappointed that Snowglobe spent so much time putting in
texture fetching and media plugins without actually engaging the
community. A few developers took it upon themselves to figure out what
was being changed and they were able to contribute patches, and a few
more ran the code and reported bugs, but these two features were mainly
Merov's patches. The rest of us never understood the implementation
details, never understood how the processing flow changed, and just
submitted other patches that we were interested in.
Don't get me wrong. I'm not complaining. I was happy to get patches
accepted. I just think the core projects could benefit from more
communication. I had suggested code reviews (or maybe overviews is a
better word) a while back, but was shot down. Anybody have any other
suggestions?
Mike
More information about the SLDev
mailing list