[opensource-dev] So you don't like the new TOS and wanna move to the OS grid?
dzonatas at gmail.com
Sun Apr 4 16:50:00 PDT 2010
Client-side physics is a must have in the new features. The first
implementation probably would be for avatar clothes, even if the physics
stay pretty static or just not-so-fluid. Anything is better then some
attachment that tends to eviscerate the avatar.
Don't mention client-side physics or any kind of physics prediction on
opensim maillist. You get "colorful" remarks by the admins there. They
seem not want any kind of physic prediction or client-side physics. It
seems like opensim is not an option for such avatar features.
I don't mean just linear physics prediction either. I mean even the
simple type where if objects are static (easily predictable by a
toggle), then download the static object in bulk as a set before one
actually arrives at a sim or is logged-in. That way there is no delay
upon login itself or when 30+ avatars decide to join a sim all at once
(like at world2worlds evets where the scene doesn't change).
I mentioned Burning Man event earlier on this list on how people could
subscribe to content a week before they actually visit the sim. Anyways...
Dale Mahalko wrote:
> Simple physics only with the ground. All objects are phantom. I'd
> think the OSGrid default login would want to showcase the
> collision-resolving capabilities of the more advanced open physics
> engines, but oh well.
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