[opensource-dev] Requesting Linden Response: Please move TPVP Topics to a different mailing list
tigrospottystripes at gmail.com
Fri Apr 16 13:51:52 PDT 2010
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With so many machines at their disposal, why things don't work in a more
distributed way? I can't understand why there is so much centralized stuff.
On 16/4/2010 13:20, Dale Glass wrote:
> On Thu, Apr 15, 2010 at 04:09:19PM +0200, Lance Corrimal wrote:
>> - 48 hours after the server code is out in the open, the 25 groups limit has
>> been lifted, AND the whole IM/group chat subsystem has been migrated to XMPP
>> (including voice via XMPP); another day and there's the possibility to connect
>> to jabber.sl.net with any xmpp client, AND talk to friends at any jabber
> Very likely, but it doesn't necessarily work for SL.
> IIRC, the main issue with the group limit and IM is scaling. There can be 70K
> people online. Suppose you bump the groups limit to 100, and those 70K people
> end up belonging to 50 groups on average. Now you've double IM load, and if
> you remember the days where most group chat sessions failed, it's probably a
> quite heavy loaded system.
> Jabber would have the same issue: how to handle 70K people, many with multiple
> conversations and conferences. A small jabber server is easy, but supporting
> 70K logged in accounts is a serious undertaking.
> Of course none of this would be an issue for a third party grid with 50
> concurrent users.
>> - 72 hours after the server code is out in the open, SVC-472 is fixed
> Region crossing is complicated in SL. OpenSim doesn't seem to do a lot better.
> If you'd be willing to improve it there, I'm sure many people would love it.
> But I agree, cool things could happen as a result :-)
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