No subject

Wed Apr 28 21:25:55 PDT 2010

d therefore have some form of skeleton) then NPCs-that-look-like-avatars ar=
e a distinct possibility, and would be able to move around with these new f=
unctions in a pretty "natural" (in an SL context!) manner. =A0Of =
course they won't have proper name tags - though you could simulate suc=
h with a particle, just not exactly.<br>

<br>Ricky<div>Crons Stardust<br><br><div class=3D"gmail_quote">On Sat, Feb =
18, 2012 at 3:32 PM, Tateru Nino <span dir=3D"ltr">&lt;<a href=3D"mailto:ta=
teru.nino at">tateru.nino at</a>&gt;</span> wrote:<br><blockq=
uote class=3D"gmail_quote" style=3D"margin:0 0 0 .8ex;border-left:1px #ccc =

There are always future developments. :)<br>
I thought it was clear that we were talking about objects. The &#39;C&#39; =
NPC doesn&#39;t imply that you&#39;re talking about an agent or an object i=
n SL<br>
terms, anyway - in many UGC-based virtual environments, NPCs are<br>
*usually* objects rather than agents, though.<br>
I imagined it was kind of clear that the project was about objects, and<br>
not agents.<br>
<div class=3D"HOEnZb"><div class=3D"h5"><br>
On 19/02/2012 12:24 AM, Garmin Kawaguichi wrote:<br>
&gt; In the blog post we find the acronym NPC<br>
&gt; <a href=3D"" target=
&gt; I&#39;d prefer here NPO, non playable object 8); in the video I expect=
ed to see<br>
&gt; clones of Lorca Linden !!<br>
&gt; Is there going to be future developments?<br>
&gt; GCI<br>
&gt; ----- Original Message -----<br>
&gt; From: &quot;Jonathan Welch&quot; &lt;<a href=3D"mailto:jhwelch at gmail.c=
om">jhwelch at</a>&gt;<br>
&gt; Sent: Friday, February 17, 2012 6:23 PM<br>
&gt; Subject: [opensource-dev] Pathfinding alpha announced<br>
&gt; =A0In case you did not see the announcement yesterday here it is:<br>
&gt; =A0<a href=3D"
Sneak-Peek-at-the-Pathfinding-Experiments-Being-Conducted/ba-p/1386511" tar=

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