[opensource-dev] Plugins/Modular architecture

Glen Canaday gcanaday at gmail.com
Sat Sep 4 11:53:18 PDT 2010


On Sat, 2010-09-04 at 17:39 +0100, Talia Tokugawa wrote:
> Okay so this plugin talk has got me thinking.. I tend to think
> visually and wasn't sure on if this mailing list dealt with images or
> not so I just blogged the idea instead.
> http://www.talia-tokugawa.co.uk/snowstorm-plugin-concepts-calendar/
> I intend to write a series of ideas (thinking twitter plugin is next)
> 
> 
> And yes Glen.. Something like Maya, maybe not changing the entire
> interface dependant on what your working on, But the ability to bolt
> bits on so to speak and for the parts to integrate with each other. I
> guess more like plugins and scripts worked in Maya rather than the
> task dependant views. 
> As you say with the renderer. It might be cool to have the main window
> display SL as we know it now but be able to get something like an
> advanced minimap in 2d that you could plugin as a replacement for the
> default graphics engine. Something to enable people with lesser
> machines to still be able to interact with the work. As the text based
> viewer have shown in the past it's perfectly feasible for people to
> interact with SL with minimal graphical fluff. 
> Tal

lol... ASCII-art renderer plugin, anyone? ;P

http://aa-project.sourceforge.net/
http://www.jfedor.org/aaquake2/
http://n00n.free.fr/aatv/


These SO make my day. Oh hey - this also solves the alpha z sorting
problems too, doesn't it?

--GC




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