[opensource-dev] 2.0 Absolute Dealbreaker - script count feature request

miss c miss_c_27 at yahoo.com
Wed Sep 29 16:09:20 PDT 2010


Let me reword that last part.  I should be able to locate a person using 
excessive amounts of resources on my sim.  I also should be able to stop random 
people on alts setting out to grief secretly with the overuse of scripts.




________________________________
From: miss c <miss_c_27 at yahoo.com>
To: Zi Ree <tinacloud at gmx.de>; opensource-dev at lists.secondlife.com
Sent: Wed, September 29, 2010 5:45:25 PM
Subject: Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature 
request


This is a tough one because it does leave a lot of guess work, but still could 
be added to my list of tools I use to guess with.  I will totally take it if 
it's being offered, I just pray this inst the foundation the future tools will 
be built off of.  And about the whole banning, my regions private, just open to 
the public, if I want to ban anyone coming in my sim wearing pink, I can.  I 
hope thats not why tools are being kept from us, is because the Linden's are 
afraid we will make unintelligent bans.  I pay a lot of money out I should be 
able to do what I want with it within the ToS, I should be given the tools to at 
least keep random newbs from secretly crashing my sim.  





________________________________
From: Zi Ree <tinacloud at gmx.de>
To: opensource-dev at lists.secondlife.com
Sent: Wed, September 29, 2010 5:28:07 PM
Subject: Re: [opensource-dev] 2.0 Absolute Dealbreaker - script count feature 
request

> Do you want an incomplete yet helpful solution doable now, to be
> improved/completed later on,
> or do you prefer to wait another 6-12+ month with nothing at all?

Since improvised and incomplete solutions tend to become the final one after a 
while, and since I have no issues with script memory whatsoever, I rather wait 
for a fully functional, complete implementation than seeing a temporary and 
useless "solution" in place.

Zi
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