[sldev] Second Life competition

Argent Stonecutter secret.argent at gmail.com
Mon Apr 9 08:41:40 PDT 2007


> 4) Oh heh and There's no bump shield idea is infinitely better than  
> the
> parcel by parcel no push mechanism which is easily circumvented in  
> SL. You
> just turn on no push in There and it is active on yourself wherever  
> you are
> and it's absolute. You cannot be pushed by any means ever. Cut and  
> dried,
> it's how it SHOULD work.

Parcel owner should be able to override, because otherwise you really  
can't use push in builds. See the transport tubes in "The Future" for  
why that's worthwhile.

I absolutely agree it needs to default to "No Push". But do something  
about kinetic momentum transfer and non-kinetic effects first. :)


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