[sldev] Re: Texture bugs.
Mathew Frank
mathew at lifeart.net.au
Wed Jan 24 01:02:08 PST 2007
Jason Giglio wrote:
> Mark Wagner wrote:
>> Once you know the relation between an IP address and a name, there are
>> all sorts of nasty things you can do. See, for example, the history
>> of IRC warfare.
>>
>
> Even so, most IRC networks still don't cloak by default. Everyone in
> #secondlife is exposing their IP and nick! I bet they didn't even
> think twice about it. It really isn't a big deal.
>
> Knowing that Gigs Taggart is 65.102.117.23 is a big jump from knowing
> that Jason Giglio is that IP. Dynamic IPs make even that information
> not very reliable.
>
> I still think a global opt-in/opt-out would be plenty. Just like the
> client asks you if you want to enable parcel streaming media (once),
> it could ask you once if you want to enable dynamic textures. Later
> on, you could change that option in the preferences.
>
> That way people who want full anonymity get it without punishing
> people who aren't paranoid by annoying them with dialog boxes every
> time they attach a HUD. Win-win.
I do think the web browsers approach to popups is better though. ie a
dialogbox that can be answered "never ask me again" and a flashy icon in
the menu bar that tells you when a texture has just been denied. That
way at least people know when they are missing out on something. a case
by case exception list comes to mind, too (ie block unless on this list)
People are very familiar with the web browser approach for cookies.
Though I do think there are more effective ways of tracking somebody
down - Google for example will let me track most people to a city by
looking for IP addresses just with it alone - at least the paranoid
people will not totally up and leave due to their security perception.
I used that recently in tracking down some details of a person invovled
in industrial espionage (info theft in this case from a company)
Cheer,
Mathew
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