[sldev] Re: Texture bugs.
John Hurliman
jhurliman at wsu.edu
Wed Jan 24 01:35:25 PST 2007
I want to summarize this discussion. To effectively protect the IP
address to virtual user name mapping (where IRC fails horribly), we need:
* Proxy settings so users can use Tor or go proxy hopping
* Dynamic textures will not be visible across parcel lines
* No dynamic textures on other people's attachments visible to you
* Mute list for parcels to turn off their dynamic images
* Global opt-in/opt-out preference, or (depending on the users' preference):
* Security warning when you wear a HUD with a dynamic texture (with a do
not remind me again setting)
- Possibly a heuristics system that detects "bug" images
* Preferences dialog that allows you to build regular expressions for
URL filtering
I would like to add my own suggestions:
* A community ran whitelist, where your image URL had to be approved by
committee before displaying in the client
* Convert Second Life to a "darknet" style network such as Freenet
- Build in plausible deniability so there is no evidence that any
avatar was at a given location at a given time
* Build on the heuristics idea by changing elements of the environment
to show the potential threat level. If you enter a parcel that is
probably tracking you, the sky could go red and maybe have a tornado
touch down
* Add botnet capabilities to the client, where if a potential tracking
image is discovered you can have all 15,000+ online residents bombard
the server and take it offline
I'm sure we can think of more that aren't too much trouble to implement.
John Hurliman
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